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https://roguey.co.uk/x3ap/help/guides/headquarters/page1.php
Player Headquarters Plot (Page 1 of 4) Introduction In this plot you will gain access to the player Headquarters - a unique building which allows you to build your own ships, colour them and store wares. Before X3AP v2.0 there was no way to get your own player headquarters (or …
https://egosoft.com:8444/confluence/display/X3WIKI/Player+Headquarters
https://roguey.co.uk/x3ap/help/guides/headquarters/
On the next few pages you will find the walk-through to the player headquarters plot. Please note this guide contains major spoilers ! 1. Introduction and requirements. A quick run-down about the plot, whats required and where to start it. 2. Diversification and Data collection. 3. Search for Nividium and the Pirates.
https://www.northernsteelvic.com.au/x-corporate-office/x3ap-player-headquarters.html
Player Headquarters - X3 Wiki (English) - Egosoft Confluence. Skip to end of metadata. Created by Anonymous, last modified by DrSuperEvil on Jun 23, 2018. Go to start of metadata. The Player Headquarters acts as a player owned Shipyard and Equipment Dock. The Player Headquarters is obtained as a mission reward from the Operation loose Ends (Terran …
https://forum.egosoft.com/viewtopic.php?t=322098
x3AP player HQ location suggestions. General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude. Moderator: Moderators for English X Forum. 9 posts • Page 1 of 1. Skillzfire Posts: 368 …
https://www.youtube.com/watch?v=EaqhiDhS_bI
Viele Informationen zum Spieler HQ in X3. Schiffsbaupläne (Entwürfe) erhalten, Schiffe bauen und mit Profit verkaufen, Schiffe ausrüsten, reparieren und einf...
https://www.reddit.com/r/X3TC/comments/5zc5de/x3aplu_player_headquartersequipment_docks/
EQ docks and PHQ work great as distribution centers. Assign several dock agents to sell stuff, and your Reap Quickshuttle to salvage a sector after you clean it out (jump an M7 with flak in a fighter cloud, clean up, and salvage millions of credits worth of stuff). You can also use the Internal Distribution Network to have a group of freighters ...
https://forum.egosoft.com/viewtopic.php?t=334825
As for resources, setup the Hub with all the wares required by the PHQ, set their prices to avg - 1 to facilitate direct npc sales, setup a single CAG to collect the rest, then setup a CLS1 to transfer the wares from the Hub to the PHQ. I had a chip complex for the Hub plot, so the CAG is setup to buy from my own stations and that's probably ...
https://egosoft.com:8444/confluence/display/X3WIKI/Player+Headquarters+Plot
Commentary: To begin the Player Headquarters Plot comm on the NMMC Headquarters station in PTNI Headquarters once the requirements are met and talk to Talos. After signing up with NMMC the player is informed that to keep up with the expansion of PMC, the NMMC want to diversify into sectors other than mining. This comes in the form of planning ...
https://www.youtube.com/watch?v=ZaynIMyzkMQ
Noch drei weitere interessante Infos. Entwürfe mit dem Blaupausenmanager von einem HQ zum anderen übergeben. (leider nur in X3AP und meiner neuen Mini-Mod. h...
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